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Quarters
Split town land into 3D rooms and shops
Quarters lets you create areas (quarters) smaller than a chunk, as 3D boxes that include height — like apartments in a building or stores in a mall.
How to read commands (read this first)
- nameReplace it with your own value
Shown as < > on this site. Don't type the < >.
/town new <name>→/town new SakanaTown/town new <SakanaTown> - nameOptional — you can leave it out
Shown as [ ] on this site. Don't type the [ ] either.
/home [name]→/homeor/home base - on/offPick one of them
Shown separated by |. Type just one, without the |. Each option is explained under the command.
/plot toggle pvp|fire→/plot toggle pvp/plot toggle pvp|fire
Click a command row to copy it up to the part you fill in yourself.
01Creating a quarter
- Hold a piece of flint
- Left-click a block for point 1 and right-click a block for point 2
- Run /q select add to add that box (add several to make shapes like an L)
- Run /q create <name> to create the quarter (mayor only)
Particle outlines
While you hold flint, your selection and existing quarters are outlined with particles.
02Selling and buying
- The owner (or mayor) puts it up for sale with /q sell <price>
- A buyer stands inside the quarter and runs /q claim
03Commands
CommandDescription