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Towns & nations

Towns (Towny)

Founding a town, land, residents, ranks and settings

Towny handles land protection and town building. Found a town, invite residents, protect your land and grow your city together. Inside town land, outsiders can't place or break blocks, or use chests and doors.

14 sections About 6 min read

Town upkeep is 250 SC + 100 SC per resident each day

That's 350 SC for one resident and 750 SC for five. It's taken from the town bank automatically at each new day. If the bank can't pay, the town is deleted — keep it funded with /town deposit. Check when the next new day is with /towny time.

How to read commands (read this first)
  • name
    Replace it with your own value

    Shown as < > on this site. Don't type the < >.
    /town new <name> → /town new SakanaTown/town new <SakanaTown>

  • name
    Optional — you can leave it out

    Shown as [ ] on this site. Don't type the [ ] either.
    /home [name] → /home or /home base

  • on/off
    Pick one of them

    Shown separated by |. Type just one, without the |. Each option is explained under the command.
    /plot toggle pvp|fire → /plot toggle pvp/plot toggle pvp|fire

Click a command row to copy it up to the part you fill in yourself.

01Found or join a town

Use /town new <name> to found a town; you become its mayor. The chunk you're standing in becomes the town center (home block). Town names can't contain spaces — use _ instead.

Founding
5,000 SC
Upkeep
250 SC + 100 SC × residents / day
CommandDescription

02Town levels and land limits

Your town levels up as it gains residents, which raises how many chunks it can own. The limit is residents × 16 chunks.

ResidentsLevelMax chunks
1Settlement16
2Hamlet32
6Village96
10Town160
14Large Town224
20City320
24Large City384
28Metropolis448

03Claiming land

/town claim adds the chunk (16×16 blocks) you're standing in to your town.

  • Costs 500 SC per chunk
  • Must be adjacent to your existing town land
  • Must be at least 5 chunks away from another town's land
  • Outposts (detached claims) are disabled
  • Area claims go up to radius 4

Claim as you walk

With /res toggle townclaim, every chunk you walk into is claimed automatically.

CommandDescription
rect
Square: the chunks within the radius around your current chunk
circle
Circle: the chunks within the radius, in a round shape
rect
Square: the chunks within the radius around your current chunk
circle
Circle: the chunks within the radius, in a round shape

04Managing residents

CommandDescription

05Trusted players & trusted towns

Players trusted by the town can build and break blocks on town land. Any player can be trusted — they don't need to be a resident.

CommandDescription

06Town ranks

The mayor can give residents ranks, each with different permissions.

RankCan do
assistantClaim land, invite residents, manage plots, toggle public, give helper / vip, use the jail
sheriffJail and unjail residents
helperUse doors, buttons and switches on town land
vip / donatorCosmetic ranks
CommandDescription

07Town settings

CommandDescription

08Town toggles

CommandDescription

09Town bank & taxes

Anyone can deposit into the town bank; the mayor can withdraw. The mayor can also collect a daily tax from residents.

CommandDescription
plottax
Daily tax for normal plots
shoptax
Daily tax for shop plots
embassytax
Daily tax for embassy plots
plotprice
Default price when a normal plot is put up for sale
shopprice
Default price for shop plots
embassyprice
Default price for embassy plots

10Town spawn

CommandDescription

11Town information

CommandDescription
residents
Most residents
land
Most land (chunks)
balance
Most money

12Jail & outlaws

Towns with a jail plot (/plot set jail) can jail residents. Troublemakers can be marked as outlaws.

CommandDescription

13Selling or deleting a town

CommandDescription